The game’s story is a definitive continuation of the first, however, and it’s great to see fan-favourite characters like Rat, Chloe, Hector and Nasty, how they fared over the years, and how Jax’s actions impacted them. When past events from the first game are brought up, you’re provided with dialogue options to ask more questions, or answer as a version of Jax that remembers, providing both newbies and returning fans a satisfying way to role-play. Characters and loading screens regularly reference past events, but I found it was handled in an organic way that gradually establishes key story beats without overwhelming exposition dumps. A new threat, the Skylands, invades the planet amidst the chaos, providing a convenient set up to once again have Jax start from the bottom, and re-integrate him into quarreling world affairs as a hero, or a hard-ass – based on your preference.Īs a sequel, Elex II does a great job of introducing new players to the rich world of Magalan and Jax’s plight without requiring you to play the first game. Despite being hailed a hero for uniting Magalan against a threat from before the bombs fell, Jax’s efforts were undone as in-fighting resumed between Magalan’s factions. Set in an overwhelmingly detailed post-nuclear apocalypse world of Magalan, you play as Jax, a former military commander feared for his past as a ruthless member of the Albs, a race of unfeeling soldiers. Elex II is a third-person, action RPG built around a huge open-world map, with people and places that dynamically react and change according to dialogue choices and how you resolve quests.
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